Well, now about the main thing. Demo version!
After passing the accelerator, a little over two months passed, which brought us great success in optimization. Our designer redrawn a huge amount of graphics, achieving an unprecedented smoothness of animations. Now we have already become familiar with the intricacies of Unity, have composed a soundtrack and achieved a style from which we ourselves are delighted. Now we believe that we are ready to submit to your judgment the first public demo of Wallbreaker.
We want to give you maximum pleasure and feedback with our game! We want to give you maximum pleasure with our game and are looking forward for your feedback!